VR (virtual reality) game play, the perfect corporate event for your team building effort ? We recommend this team building experience for any event where teamwork, collaboration, and communication are important focuses. While there is no doubt your guests will have a great time in VR, they will also get the chance to work with their teammates in an exciting, new way, while seeing if they can keep calm under pressure.
VR Gamification: Not everyone uses VR headsets; many of your attendees may not even have had a hands-on experience with them. Setting up VR booths at your event, before and during an event would certainly attract attention by allowing attendees to experiment with a VR headset. Using VR, combined with Image Recognition Technology, makes it easier to create simple games at your events. Letting your participants play games via VR will ensure that the focus is on you. Your attendees, therefore, become your participants. This improves the overall engagement between you and your participants. Virtual reality gaming is the usage of a three-dimensional (3-D) artificial play ground to computer games. Virtual reality environments are created with VR programs and presented to the player in such a way that they overwrite the real-world environment, creating a feeling of illusion and helping the user experience the VR space as real. You can play VR games at home but, usually, the hardware that are available for regular individual clients is not very good. Good VR equipment is expensive , that’s why there are locations that offers VR play on extremely good equipment. Think about it like the today’s internet caffee’s of the past.
Fallout 4 VR (HTC Vive): Like with Skyrim and its VR edition, Fallout 4 has gotten the full VR treatment, bringing over the full single-player campaign of Fallout 4 exclusively to HTC Vive headsets on PC. The VR adaptation works just like it does in Skyrim VR, where you’re free to walk about the world of Fallout at a room-scale level, use direct-control stick movement on the Vive’s controllers, travel via teleportation from point to point or any combination of the above. This doesn’t inherently rule out seated gameplay, but it’s geared toward standing and at least some degree of turning and walking around.
Job Simulator: Why limit yourself to one job, when you could work several more in virtual reality? PCMag has certainly seen its share of weird simulation games, but VR elements add a whole new level of immersion. In Job Simulator, you experience such exciting careers as a mechanic, a gourmet chef, or the most coveted position of them all, an office worker. Make sure to take full advantage of the new and never-ending Infinite Overtime mode. If you want to play VR games with your friends in Toronto you may want to check LevelupReality.
LEVELUP REALITY is downtown Toronto’s virtual reality (VR) arcade and event venue. We take you beyond the limits of reality into a rich immersive experience, where you can connect with others while engaging all of your senses. Recommended team development games for corporate events: An effective facet of using virtual reality for team building is you get to decide exactly how your employees connect to the experience along with each other. We’ve developed a list of the most popular team development VR experiences, that may help you consider which kind of virtual reality team building event suits you and your employees. Between hilariously quirky experiences that will reduce employee stress, to exciting adventures that allow teams to tackle any challenge, these examples should give you an idea of what to anticipate when planning a team development event using virtual reality. Find additional details on Toronto corporate events.
At its simplest, a VR game might involve a 3-D image that can be explored interactively on a computing device by manipulating keys, mouse or touchscreen. More sophisticated and immersive examples include VR headsets, wrap-around display screens and VR rooms augmented with wearable computers and sensory components, such as scents and haptics devices for tactile feedback.